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PolygonIntersections

Usage

PolygonIntersections is an option for Graphics3D which specifies whether intersecting polygons should be left unchanged.


Notes

• With the default setting PolygonIntersections -> True, Graphics3D objects are returned unchanged whether or not they contain intersecting polygons.
• With the setting PolygonIntersections -> False, Graphics3D objects are modified by breaking polygons into smaller pieces which do not intersect each other.
PolygonIntersections -> False is useful in creating graphics objects which can be sent to certain external three-dimensional rendering programs.
• See also: RenderAll.
• New in Version 2.


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