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Shading

Usage

Shading is an option for SurfaceGraphics that specifies whether the surfaces should be shaded.


Notes

• With Shading -> False, the surface will be white all over. So long as Mesh -> True, however, mesh lines will still be drawn.
• When Shading -> True, the actual shading used can either be determined by the height, or, when Lighting -> True, from simulated illumination.
• See Section 1.9.6.
• See also: HiddenSurface, ClipFill.
• New in Version 1.


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