SurfaceGraphics
Usage
• SurfaceGraphics[array] is a representation of a three-dimensional plot of a surface, with heights of each point on a grid specified by values in array. • SurfaceGraphics[array, shades] represents a surface, whose parts are shaded according to the array shades.
Notes
• SurfaceGraphics can be displayed using Show. • SurfaceGraphics has the same options as Graphics3D, with the following additions: • SurfaceGraphics does not support the options PolygonIntersections and RenderAll available for Graphics3D. • For SurfaceGraphics, the default setting for BoxRatios is BoxRatios -> {1, 1, 0.4}. • array should be a rectangular array of real numbers, representing  values. There will be holes in the surface corresponding to any array elements that are not real numbers. • If array has dimensions  , then shades must have dimensions  . • Graphics3D[SurfaceGraphics[ ... ]] can be used to convert a SurfaceGraphics object into the more general Graphics3D representation. • New in Version 1.
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