ViewVertical
Usage
• ViewVertical is an option for Graphics3D which specifies what direction in scaled coordinates should be vertical in the final image.
Notes
• The default setting is ViewVertical -> {0, 0, 1}, which specifies that the  axis in your original coordinate system should end up vertical in the final image. • The setting for ViewVertical is given in scaled coordinates, which run from 0 to 1 across each dimension of the bounding box. • Only the direction of the vector specified by ViewVertical is important; its magnitude is irrelevant. • New in Version 2.
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