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ViewVertical

Usage

ViewVertical is an option for Graphics3D which specifies what direction in scaled coordinates should be vertical in the final image.


Notes

• The default setting is ViewVertical -> {0, 0, 1}, which specifies that the  axis in your original coordinate system should end up vertical in the final image.
• The setting for ViewVertical is given in scaled coordinates, which run from 0 to 1 across each dimension of the bounding box.
• Only the direction of the vector specified by ViewVertical is important; its magnitude is irrelevant.
• New in Version 2.


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