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AmbientLight
AmbientLight is an option for Graphics3D and related functions that gives the level of simulated ambient illumination in a three-dimensional picture.
The setting for AmbientLight must be a GrayLevel, Hue or RGBColor directive.
See Section 2.10.12.
See also: Lighting, LightSources, SurfaceColor.
New in Version 1.
Further Examples
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